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Thèses et mémoires

Des thèses et mémoires de nos étudiants sont conservés et consultables dans Papyrus, le dépôt institutionnel de l'Université de Montréal.

 

 

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Date Sort by date in descending order Title Sort by title in descending order
2024 Understanding our 3D world via generative modeling
2023 Generative models : from data generation to representation learning
2023 Calibrated uncertainty estimation for SLAM
2023 Leveraging self-supervision for visual embodied navigation with neuralized potential fields
2022 Differentiable world programs
2025 Machine learning through the sciences of the artificial
2024 Leveraging foundation models towards semantic world representations for robotics
2019 Deep active localization
2021 Lifelong topological visual navigation
2023 Fear prediction for training robust RL agents
2020 Look-ahead meta-learning for continual learning
2021 Variational aleatoric uncertainty calibration in neural regression
2022 Reinforcement learning applied to the real world : uncertainty, sample efficiency, and multi-agent coordination
2021 On quantifying the value of simulation for training and evaluating robotic agents
2026 From continual adaptation to reliable inference : context-aware out-of-distribution detection
2025 CLIP-Enhance : improving CLIP zero-shot classification via von Mises-Fisher clustering
2020 Lifelong learning of concepts in CRAFT
2021 On representation learning for generative models of text
2025 3D generative models and score-based diffusion in function space
2019 Towards Understanding Generalization in Gradient-Based Meta-Learning
2019 Unsupervised representation learning in interactive environments
2026 Improving language models for underserved languages and communities
2023 Conditional generative modeling for images, 3D animations, and video
2019 Balancing signals for semi-supervised sequence learning
2019 Visual question answering with modules and language modeling
2024 Searching for Q*
2024 Enhancing factuality and coverage in summarization via referencing key extracted content
2024 Self-play for human-agent communication
2019 Real-Time Reinforcement Learning
2020 Deep reinforcement learning for multi-modal embodied navigation
2007 Illustration non-photoréaliste de séquences de captures de mouvements
2007 Amélioration de la perception spatiale et émotive d'un environnement virtuel interactif par la gestion cinématographique des prises de vue
2009 Rendu d'images en demi-tons par diffusion d'erreur sensible à la structure
2011 Le rendu en demi-ton avec sensibilité à la structure
2007 Échantillonnage de produits de fonctions
2004 Rendu non-photoréaliste de chevelures
2004 Échantillonnage basé sur les Tuiles de Penrose et applications en infographie
2015 Logarithme d'harmoniques sphériques pour le rendu d'ombres douces de champs de hauteurs et de maillages
2014 Hessian-based occlusion-aware radiance caching
2019 Accurate and efficient strategies for the appearance filtering of complex materials